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Call Ghost

From Monster Girl Encyclopedia
Call Ghost
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Call Ghost is a necromancy spell described in Monster Girl Encyclopedia World Guide III: Sabbath Grimoire.

Guide Book Entry[edit | edit source]

A spell to summon wandering souls before the caster. This spell is used to summon the souls of specific individuals designated as targets, and undead that developed from souls such as “ghosts”, etc. can also be summoned. It's one of the most elementary necromancy spells, but this spell should not be used recklessly without a clear purpose in mind because it is difficult to deal with souls that linger in the mortal world, especially in the case of those that are seized by deep-rooted delusions.

Souls that linger in the land of the living are essentially tormented by feelings that went unfulfilled, and when summoned souls visit the caster, they expect something in return. Therefore, they consider it an unforgivable outrage if they're summoned for no reason and sent back with nothing, and it's highly likely that the soul's wrath will be incurred. Upset them, and one may be cursed to continuously suffer the same torturous feelings of unfulfillment as the dead, or one may be haunted until the soul's lingering regrets are resolved, etc. Furthermore, if the caster is male and he has summoned a monster such as a “ghost”, then on top of being haunted, he'll end up as her partner and have his essence continuously wrung out of him and slurped up for eternity. Should such consequences be undesirable, then after summoning, one ought to at least hear what the spirit has to say with “talk wisp”. It will probably be better if all one has to do is listen to the soul go on and on grumbling about her former life.

On the other hand, if the necromancer promises to fulfill the soul's lingering regrets, then the soul summoned can even be employed as a servant. Among them, in addition to “ghosts” and “will-o-wisps”, souls that are in the process of transforming into monsters can also easily be convinced to cooperate by promising them husbands. In fact most of the individuals who comprise the armies of the dead that attack human cities and savagely violate human men were bound into servitude through such promises. However, in the event that the necromancer is unable to keep his word, naturally, he'll wind up suffering a commensurately severe retaliation or be eternally imprisoned by the pleasure of being milked of essence.

What's more, souls that remain in the mortal realm due to having died only a short time ago or due to having deep regrets can easily be summoned even from a place far removed. On the other hand, in the case of souls that have already been invited to the netherworld and no longer reside in the land of the living, one must borrow the power of “Hel”, goddess of life and death, in order to summon them. In other words, it is absolutely necessary to become an adherent of the goddess Hel and receive a powerful blessing from her, so any necromancer capable of summoning the souls of the dead back from the netherworld will no longer be a human being by that point.


“Oh, unrequighted soules congregated before me...

I swere on my name that ye schal haveth eternal mates...

Let me watch as your souls are defiled by pleasure...?”

~a lich necromancer binding ghosts into servitude~